Build 2016 is coming up this week, so I thought I’d review the session list to bring you the list of the sessions I’ll be watching as they become available on MSDNs Channel 9 video site. I’ve picked sessions that are related to things I’m personally interested in, but I’m sure once you look at the full list you will probably find a few more sessions that you will want to take a look at. I’ve included some sessions that cover Windows on the desktop, Windows Server 2016, Azure solutions, IoT as well as some that are entertainment focused for those of you on the gaming and media playback side of things, as well as the one and only HoloLens.
Microsoft continues to focus on enabling developers to do amazing work as businesses and industries transform in support of the shift to a cloud-first, mobile-first world. At Build 2016 we will present the latest tools and technologies and how they can help today’s developers be their most creative and productive.
Windows 10 is seeing great momentum in the enterprise. What does it mean for you as either an IT Professional or Enterprise Developer? Rob Lefferts will look at the things you should know about Windows today and how you should think about it in your organization going forward.
Windows Advance Threat Protection Service
Windows Defender Advanced Threat Protection (ATP) is a new service built into Windows 10 enabling enterprises to detect, investigate, and respond to advanced attacks on their networks. Windows Defender ATP adds a new “post-breach” layer of protection to the Windows 10 security stack. Combining client technology with cloud-based analytics, Windows Defender ATP is able to detect attackers and threats that have evaded other defenses, and enables enterprises to investigate the potential scope of breach across endpoints, and providing relevant Threat Intelligence and response recommendations. In this session we will show you an end-to-end demo, starting with an attack and investigating the attack using the Windows Defender ATP portal.
Microsoft Edge: What’s Next for Microsoft’s New Browser and Web Platform
No description yet for this one, but as someone who runs two thirty inch 4K displays off my main PC, this is one I’m keen to see.
Windows Command Line Improvements
There’s no description for this one yet, but anyone who has to spend time in the command line usually welcomes any changes, so fingers crossed this one brings something that helps make your life easier.
Windows Store for Business and TeamViewer
The Windows Store is more than just a consumer app store. Join the Store team and TeamViewer as we discuss how the Windows Store for Business can help you reach new users in the SMB and prosumer space.
Enterprise Apps and the Windows Store for Business
Windows 10 offers new solutions for building, selling and deploying apps to organizations. The Windows Store for Business enables apps to be acquired in bulk and the ability to publish LOB apps to your own organization or another organization. The Windows Store for Business also offers multiple licensing and deployment options to enable organizations of any size to use your app. In this session, learn how to maximize the capabilities of the store whether you develop in-house apps or are targeting your app to be sold to organizations. We will show the app lifecycle, including publishing, acquisition, deployment, and the best practices when building enterprise apps.
Setting the Stage: The Application Platform in Windows Server 2016
Windows Server 2016 is a radical transformation of the server application platform and developer experience. The Windows Server 2016 SDK targets a super lightweight platform enabling applications to scale better and utilize just enough OS for their needs, while containers enable rapid development and deployment making for a very developer focused Windows Server release. This session will take you through the new development pipeline: developing apps targeting Nano Server, packaging apps as Windows Server App‘s (WSA), configuring apps using Desired State Configuration (DSC), deploying apps and their dependencies using Package Management, testing apps using Pester, securing apps using Just in Time (JIT) and Just Enough Admin (JEA) and running apps in Containers, VMs, or on the host. Come hear how this transformation is going to provide you with the platform and components you require for building modern server apps both on-premises and in the cloud.
Spatial Audio in UWP Apps and Games
During this session you will learn what spatial audio is, how to best author sounds for spatial audio , and how to add spatial audio to your app, game, or experience. We will go through a number of demos and code which demonstrate the different spatial audio experiences you can enable on a wide variety of devices.
Windows Store: Publishing Apps and Games to Desktop, Mobile, and Xbox
Learn about how Dev Center helps you reach customers on all Windows devices including Xbox. Discover new ways to engage your customers with bundles, add-ons, and pre-orders. Simplify your development lifecycle with APIs to automate the publishing process and new capabilities to test your app or game in production . Dev Center’s easy-to-use, powerful tools will set your apps and games up for success in the Windows store.
Building Great Universal Windows Platform (UWP) Apps for Xbox
Learn more about building great Universal Windows Platform (UWP) apps for Xbox.
HoloLens: Building UWP 2D Apps for Microsoft HoloLens
All apps built for Microsoft HoloLens run on the Universal Windows Platform (UWP). That also means that all UWP apps built for phone and desktop can work on HoloLens too. We call these 2D apps since on HoloLens they are rendered and projected on 2D surfaces. In this talk we’ll cover everything you need to know about making a 2D UWP app that works great on HoloLens. This includes how the gaze-gesture-voice interaction model works with 2D apps, design considerations for HoloLens’ interactions and display, adapting as needed for the HoloLens platform, and how to publish 2D apps in Store so they are available on HoloLens.
Microsoft Vision for IoT: From Windows Devices to Azure
Microsoft is all in on IoT. Come and learn the latest on both Azure and Windows offerings for IoT and where they are going. Microsoft has great offerings for both operating systems and cloud solutions in the incredibly exciting Internet of Things space.
Building Resilient Services: Learning Lessons from Azure with Mark Russinovich
Mark will cover best practices, tips and lessons learned in Azure to help developers avoid making the same mistakes with their cloud-scale deployments using IaaS and PaaS. This will include a look behind the scenes at some of Azure’s internals, too.
Building and Maintaining Resilient Customer Applications on Azure
The AzureCAT team works with the largest projects across the world being built on the Azure platform. This session will share the learnings and provide guidance based on those experiences.
Developer’s Guide to Connecting Devices to Azure IoT
All you ever wanted to know about how to connect IoT devices to Azure and make the most out of all the data coming from sensors leveraging smart data analytics, machine learning and other Azure goodness. We’ll introduce our open source SDKs and show you how to use our open source SDKs use them to connect devices running various OS or platforms to Azure IoT. At the end of the session you should have a good understanding of what Azure IoT Hub and Azure IoT Suite are, and how developers can use our SDKs to build tomorrow’s killer IoT solution on Azure.
VM Scale Sets & Open Source PaaS on Azure: Deep Dive
Develop scalable and open source PaaS solutions on Azure. In this session we go through some of the latest innovations for open PaaS on Azure. Build an open PaaS infrastructure with VM Scale Sets, deploy Cloud Foundry based OSS PaaS apps.
With Windows 10, your phone can work like your PC. Continuum for phone enables you to connect a Windows mobile device to any external display with the new Microsoft Display Dock, USB-C, or Miracast. Users can leverage a keyboard and mouse and other peripherals to get the productivity and entertainment value of a PC with the portability, cost, and convenience of a single device. Come see Continuum in action!
Continuum for Phone: Optimizing Windows Apps Across Screens
With Windows 10, your phone can work like your PC. Continuum for phone enables you to connect a Windows mobile device to any external display with the new Microsoft Display Dock, USB-C, or Miracast. Users can leverage a keyboard and mouse to get the productivity and entertainment value of a PC with the portability, cost, and convenience of a single device. To support Continuum, developers need only develop an adaptive Windows 10 app on the Universal Windows Platform (UWP). Beyond building a UWP app, the combined screens will enable you to create unique experiences to reach new users. Learn about best practices for building UWP apps which adapt and transition seamlessly from phone to a connected display. Understand the key scenarios and interactions enabled by Continuum.
So, that’s a few different topics to get your teeth into.